So, the Astro A10 has had a refresh and have had some improvements made over last year’s model. Logitech G, the gaming branch of the peripheral manufacturer Logitech have launched a Gen 2 version of their popular Astro A10 headset, and we’re going to be taking a look at one today.
The Logitech Astro A10 Gen 2 gaming headset is made primarily from plastic, which is tough yet very lightweight coming in at roughly 246 grams and comfortable while being worn for long periods of time. They don’t offer that same kind of premium feel you come to expect from Astro’s usual premium lineup of gaming headsets, but this is where Astro is trying to be competitive in the budget side of the gaming headset market. Overall though they’re a very sleek looking headset.
The colour we’ve received here looks almost slate grey, though there are a few colours available from light grey, purple, white and a mint green finish They’ll all be listed on Logitech’s website which will be linked down below. Its branding is a little in your face on either earcup, with a giant Astro logo across the crown, and A10 logos and although the Logitech brand is pretty heavily branded on the box, there’s no mention of it anywhere on the headphones themselves.
There’s an adjustable slider on the side of the earcups, which for me had to be extended to its maximum position, but that’s because I’ve got a bit of a meathead anyway, but milage may vary here with you. I’d like them to have been able to go a little longer in the stem. The slide action is relatively smooth though and adjusting quickly while in-game is relatively painless. Though again, the mechanism does feel a little cheap and prone to breaking if you are too rough with them. There are two exposed cables running from earcup to headband, and I’m not keen on this like I’ve said so many times before, due to damage limitation.
These are a wired set of headphones so there’s no Bluetooth here, though Astro has given you a very generous cable to reach round the back of PCs if using them at the desk. There’s a choice of two inputs. One 3.5mm aux input for either audio-only or for games console controllers to get both audio and microphone working. Or for PCs, you’ve got an adapter that converts that single aux input to a separate microphone and audio input which most if not all motherboards will be able to accept. There’s an in-line remote on the cable too so you can adjust your volume on the fly. Being used with an aux connection also means that it’s not compatible with driver software. The A10 is purely plug and play, which for some will be ideal, but those wanting to tinker around with software, might feel a little disappointed.
Padding across the crown is extremely decent, offering a nice relief from any head pressure, and the earcup padding is again similar, though because of my big ears, I couldn’t quite count the Astro A10s as an over-ear headset. The pads just rested on the outside of my ear. There was no fatigue though and noise isolation still worked well though even though my ears were not fully enclosed. There’s a small amount of up and down movement to each earcup, but no side to side, which made it a little hard to get a perfect fit.
The microphone is attached to a boom arm on the left earcup, and it’s bendy so you can aim it towards your mouth, and can also raise and lower it for its muting feature which is great if you need to quickly duck out of a conversation. Speaking of, mic quality isn’t bad. It’s certainly passable for a Discord conversation with your friends and offers a fairly decent amount of compression to get your voice sounding as good as possible, especially if you’ve got a bit of background noise going on, but it isn’t going to win any awards for the sound produced for those listening to you. Though at this price compared to other headsets, you may as well get a cheap USB contender mic and bypass the mic onboard anyway. For console gamers, it’s a decent offering though as choice as well as positioning could be much more limited compared to PC gamers sitting at a desk.
Sound quality while gaming is driven by custom-tuned 32mm ASTRO Audio dynamic drivers which for the most part sound pretty good, though do favour bass frequencies a lot more than any detail you could typically expect at this price point. They’re great to immerse you onto the battlefield, and they do a pretty decent job of placing footsteps from enemies if you’re hiding around a corner or surrounding you in audio during hairy moments. The dragon fight during a game of Elden Ring… yes, I’m still at the dragon was nice and loud and punchy, though I felt the audio was missing a lot of detail in that top end. The headphones have been programmed to put game audio front and centre, thanks to the Astro Audio V2. They’re by no means the worst sounding headset out there by any shot, and I for one am actually pretty impressed with the audio quality on offer here. I would not be disappointed if I had bought these for myself to use as my daily drivers if my budget couldn’t stretch to a more expensive set of headphones. Being on the cheaper end of the scale also means replacing them if they break won’t be too soul-destroying either.
So the Logitech Astro A10s are a great headset. I’ve not got a huge amount of negativity towards them, they perform exceptionally well for the cost you’re expected to put down. Sure there could be a little more detail in the highs, but this is pretty fussy. Elden Ring sounded great, and I could happily hear audio cues in FPS games for enemy positions. I’m being fussy at this point. The quality is very plasticy, and this reflects in the cost too, as this is definitely a cost-saving route to be competitive, but if you’re not chucking them around your living room or rage quitting while slamming it against the desk, you’re not going to have to worry. Though if you do, your wallet isn’t going to be too badly affected. For more info, head over to the Astro website.